Civilization 7 doesn’t mean you can customise the rest. You’ll’t rename your towns, you’ll’t mess around with the choices for recreation pace, map era, chief AI, or just about the rest within the barebones settings menu. Whilst I do know mods will in the end repair this type of factor – they all the time have previously – it’s surprising {that a} recreation that’s been in building for see you later would release with out those series-staple options.

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Civilization 7’s Maps Want A Whole Overhaul
The maps are in a sorry state in Civilization 7.
I consider loading up the Complex settings for my first Civilization 7 recreation and simply considering “Is that it?” I even had to return and reinstall Civ 6 to test what the former recreation had for choices, and the variation is surprising. There are such a lot of extra particular issues you’ll tweak within the menus, from recreation pace, distinctive map era, other get started biases, useful resource allocation, the record is going on. Even Civilization 5 had extra choices at release, and that recreation is 14 years outdated. In a recreation with the breadth of Civilization 7, and with simply what number of people like to get caught into the complexity of all of it, this loss of choices is disappointing.
Indicative Of A Wider Downside
The loss of customization in Civ 7 is indicative of a wider downside, person who I touched on in my evaluation: the sport isn’t accomplished but. Whilst I’ve nonetheless controlled to get nearly 200 hours out of it via now, that’s in large part right down to the truth that Civilization is the kind of recreation this is designed (brilliantly, I’ve were given to mention) to eat your time. Its lackluster menu choices, poorly-designed UI, and half-finished ultimate age, counsel to me that the sport was once temporarily driven out the door via 2K, whilst it in point of fact must’ve had some other 1/2 a 12 months, no less than, in building.
I’m now not this sort of Civilization 7 doomers, regardless that. I feel the sport is the most productive Civilization release we’ve ever had, and the brand new Ages device brings so a lot more intensity to technique and gameplay selection in comparison to the state each Civ 5 and Civ 6 have been at release. Fortunately, a majority of these issues are beautiful easy to handle.
Let’s Repair It
The UI wishes an overhaul, and there must be extra choices for personalisation right here – like customized pins and the power to modify how detailed the tooltips are. Elementary tooltips with first rate data can be a excellent get started, Firaxis. The facility to rename towns must be as simple a repair as permitting you to modify the title of your faith – which was once added within the day one patch for the sport.
The map era choices and AI choices could be somewhat tough. Chances are you’ll’ve already noticed somewhat of stories about how dangerous the maps are in Civ 7, with their blocky directly edges and strange skinny strips of islands between continents. That is most commonly right down to the compelled Far-off Land mechanics: the opposite 1/2 of the sector has particular sources and new civilizations you meet all the way through the Exploration Age. Whilst it is a elementary a part of how the sport has been designed, why is there no technique to play with out Far-off Lands as a mechanic? Or, even higher, a Far-off Lands map that has an unexplored continent quite than one inhabited with up to now unmet civs.
I’m now not certain how Firaxis will pass about solving this one, or even supposing they are going to. Thus far they’ve caught to their weapons with a favorable dedication to Civilization 7’s extra divisive options, and I’d quite they work out some way of letting avid gamers customise Far-off Lands and the ensuing gameplay mechanics quite than simply having an possibility of on/off.

- Launched
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February 11, 2025
- ESRB
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Everybody 10+ // Alcohol and Tobacco Reference, Delicate Language, Delicate Violence, Suggestive Issues