I’m going to preface this via announcing that I have been taking part in Dragon Age: The Veilguard. I am a long-time fan of the sequence, having performed Dragon Age: Origins extra occasions than I care to confess, with a wholesome collection of playthroughs of its sequels, too. There are many issues about Veilguard that I revel in, however similarly, I think very let down via the restrictions of its writing and roleplaying.
I think the framing of the primary narrative, the prevention of a blight-filled armageddon, is getting used as a storytelling instrument to wash away the sequence’ signature ethical ambiguity. In different phrases, the great guys are all goody-two-shoes with selfless motivations, whilst the entire unhealthy guys are natural evil, corrupted via their energy, greed and in consequence, the Blight. We all know who precisely we will have to be rooting for, there is not any nuance. Whilst the set-up is very similar to that of Dragon Age: Origins, the characters in that recreation did not discard their long-held agendas on the first signal of the arena finishing.
Characters Used To Be Imply And Self-Serving
As an instance this level, solid your thoughts again to Dragon Age 2. The Arishok is a compelling persona who acts as a number one antagonist for far of that recreation. He used to be raised underneath the Qun, a strict code of regulation and morality that mandates its fans to unfold its message. He’s sooner or later pressured to behave when his new converts in Kirkwall are violently persecuted via the ones throughout the town. You’ll admire his standpoint despite the fact that he’s an absolutist, and the conflict between Hawke and the Arishok is thrilling because of those nuances.
The Antaam (the Qunari army) reappear in Dragon Age: The Veilguard. Apart from this time, the entire fascinating portions in their tradition had been sidelined. They’re senseless meat sacks piloted via our new large bads, best appearing as swarms of enemies for Rook and their partners to mow down enroute to their vacation spot. It is a part of a much wider development in The Veilguard the place the narrative is as cookie-cutter as conceivable.
Would it not had been extra fascinating if we needed to workforce up with a faction or staff that we do not totally accept as true with to battle a bigger risk? The Qun is very cautious of magic, so there used to be a very simple setup right here for convincing the Antaam to pause their invasion to battle the existential risk of Ghilan’nain and Elgar’nan. As an alternative, they have got simply made up our minds to throw their lot in with individuals who name themselves ‘gods’, one thing the Qun would by no means permit… to assist them of their stalemated struggle? The good judgment this is susceptible, and it best makes any sense in any respect should you issue within the gods’ manipulation of formidable folks, which, to be fair, is a drained narrative software.
However to be honest, we’re teaming up with some questionable other folks, are not we? The Antivan Crows are a guild of assassins that indoctrinate youngsters and switch them towards one every other in brutally manipulative techniques to create impassive killing machines. Zevran used to be by no means shy in telling the Warden in regards to the terrible issues he is accomplished as a Crow.
Apart from none of this is ever touched upon within the Veilguard. The Crows at the moment are freedom warring parties, wholly fascinated with serving to the folk of Treviso and resisting the Antaam. That isn’t essentially a foul factor, however the place’s all their edge long past? Lucanis talks extra about how moody he’s with out espresso than about his ordeals as a Crow. It is a guild of assassins that best from time to time alludes to killing folks.
Uncomfortable Subjects Are Facet-Stepped
There is additionally a pirate of varieties, however the recreation would have you ever consider that piracy is a victimless crime and on no account morally doubtful. Gratingly, there is little or no struggle between birthday celebration contributors although their backgrounds would counsel they will have to oppose one every other. Bellara is a Dalish elf, a tradition that is extraordinarily cautious of outsiders (although that still seems to had been discarded), and one that is rightfully prejudiced towards people. They have additionally been worshipping our antagonists for generations.
As you will have guessed, in spite of those glaring contradictions, she by no means touches on any of those topics and does not categorical any negativity in any respect about her folks’s courting with Tevinter and humanity as a complete. Lucanis has spent his complete lifestyles killing mages and paradoxically, is now possessed via a demon. On the other hand, our resident mage Neve is not in any respect fascinated with any of that. Davrin seems to be the one spouse who in truth asks uncomfortable questions, like if we are all fantastic with Lucanis being possessed via a malicious demon.
I perceive saving the arena is a uniting pressure, however that does not imply those characters do not need conflicts and agendas. In Origins, Alistair and Morrigan had a famously sour courting however remained with the Warden to prevent the Blight. The ‘discovered circle of relatives’ vibe pursued via The Veilguard is a legitimate selection however person who leaves everybody feeling rather less actual and engaging. I will’t even get started struggle as a standoffish Rook as a result of everyone seems to be so subservient – the place has the entire roleplaying doable long past?
It looks like BioWare assumes each and every participant desires a functioning staff of pals to save lots of the arena with, however the result’s that I simply do not care as a lot about those folks as I did about my wrong partners within the different video games. Sten attempted to kill me each and every 3 quests and I might die for that Qunari.
I am totally supportive of RPGs having fleshed-out romances and deep friendships that experience which means to avid gamers, however the entire positivity approach not anything with out negativity and heartbreak. I do not need to save Thedas with a gaggle of absolute best heroes, I would like us to conquer our wrong selves to conquer a really perfect evil. The nuance of Dragon Age has been discarded in favour of clear characters, digestible plots, and milquetoast interactions, and I believe The Veilguard is worse off as a result of it.

Comparable
Dragon Age: The Veilguard Must Have Used Origins’ Perfect Storytelling Software
BioWare ignored a trick with Rook’s factions in Dragon Age: The Veilguard.